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Rogue Company | KA30

The KA30 rifle I made a few years back for Hi-Rez's Rogue Company while at Liquid Development. I was responsible for the concept, along with the blockout, highpoly, lowpoly, bakes, and textures. While the modeling and texturing are not up to my standards today, I'm still happy with being able to have completed the internals, which was advised not to do, and submit the asset on time. This asset and the MP7-like SMG launched me into a more Jr Lead role at Liquid Development.