Josh Gregory
Josh Gregory
Hard Surface Artist - Available for work
PNW, United States

Summary

I'm a Senior Hard Surface Artist with 8 years of industry experience having worked on titles such as Halo Infinite and Borderlands 3. My tasks have ranged from establishing the quality bar of the game to leading a team of artists to ensure they meet the client's specifications and quality.

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Skills

3D ModelingCharacter ModelingHard Surface ModelingWeapon ModelingVehicle ModelingWeapon Design

Software proficiency

3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush