Website powered by
Josh Gregory
Josh Gregory
Hard Surface Outsource Artist
PNW, United States

Summary

I'm a Senior Hard Surface Artist with 8 years of industry experience having worked on titles such as Halo Infinite and Borderlands 3. My tasks have ranged from establishing the quality bar of the game to leading a team of artists to ensure they meet the client's specifications and quality.

Skills

3D ModelingCharacter ModelingHard Surface ModelingWeapon ModelingVehicle ModelingWeapon Design

Software proficiency

3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush